I have been playing around with jiglibflash. It is a rigid body physics engine. I have been looking at example projects like this. I am working on a secret project at work and I thought it would be good to share what I have learned. I want to point out that I had no 3d experience before I started this! So you should be able to do this too! I have been using papervision to render a texture map. It takes a black and white jpeg which marks shallower and higher areas on a terrain. Papervision converts this into aRead more